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Now here's where things get ugly
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Joined 8 year(s) ago
Posted 03:51 AM Saturday, October 10, 2015   [ quote ]

The rankings are broken down by several categories, including Hardcore, Normal, Season, Non-Seasonal, and Diablo 3 Items number of players participating in the Rifts. The Leaderboards will appear both in-game and on Diablo3.com. Patch 2.1 also includes Seasons, a new kind of environment called Cesspools, and a range of balance changes. Diablo 3 players on PC and Mac can currently try out Patch 2.1 via the Public Testing Realm. Xbox One and PS4 owners will have to wait for the official release of the patch.When you make a masterpiece that gamers love and enjoy, the one thing that usually follows that masterpiece around are fanboys and admirers. Diablo II has a lot of fanboys and admirers. Diablo III was made by a different group of people and abandoned a lot of what made Diablo II a masterpiece. So when one of the Diablo II designers, David Brevik, echos comments made by the community on why people dislike Diablo III, the lead designer of Diablo III, Jay Wilson, said to “F*ck that loser.” Quick history lesson: Blizzard North designed Diablo I and Diablo II. They departed from Blizzard back in 2005 and eventually went to work on Torchlight. Blizzard South took over for development for Diablo III and bam, we have Real-Money Auction House: The Game. Now here's where things get ugly. In an interview with Inc Gamers, Diablo II designer David Brevik speaks truth. In fact, he speaks about the very thing that a lot of gamers feel are wrong with Diablo III, including the auction house, saying... [Blizzard South] made some decisions with the loot system that were very different than the way that we did it in Diablo 2 and I think that obviously the community has been upset with some of the decisions they made. Having all of your powers work off your main weapon and things like that, to having blues that are more powerful than yellows. Eventually the auction house and how that worked, even something as simple as when you equip an item and it’s bound to your character permanently would have totally changed the dynamic of the game. The entire interview is superb. Absolutely superb. Brevik keeps it civil but poignant, making points and bringing out things that gamers have been complaining about and suggesting to Blizzard to fix on the forums since the release of Daiblo III. Now check out this image of Facebook chatter from the Blizzard South group and Jay Wilson's now meme-worthy “F*ck that loser.” comment courtesy of user Auto_Aim. The new item is called Kanai's Cube. Unlike the Horadric Cube, this artifact doesn't allow you to merge items. Instead, it breaks them down. You can disassemble Legendary items and then equip their special effects as passive skills for your character. Additionally, Kanai's Cube can convert crafting materials from D3 power leveling one type to another. Blizzard is teasing other uses as well that I'm sure we'll find out about soon.


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